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Quadruped Rigs

Project type

Rigging

Date

July 2022 - April 2024

Role

Rigger

Software Used

Autodesk Maya, Blender

The project contain rigs for different quadruped animals.

Rhino Rig. The rig uses parent and orient constraints for the spine bones, neck and head bones and the tail bones. The limbs make use of an IK handle and also have custom attributes for heel and toe lift.

Dog Rig. The rig is similar to that of the Rhino Rig mentioned above. Although in this rig, the toes and fingers are also rigged, using the Connection Editor.

T-Rex Rig. The rig uses Rigify bone samples to create the complete setup from scratch, including the tweaks, IK and FK controls.

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