Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Creation of a Complete 3D Character
Project type
Character Modeling, Rigging and Animation
Date
January 2024 - February 2024
Role
Character Modeler, Rigger and Animator
Software Used
Blender
The project is a 3D character - based off of kid Gojo Satoru from the anime Jujustu Kaisen - created completely from scratch.
The project started off by first sculpting the head, followed by the ears, eyes nose and the mouse, using a sphere and the sculpt tool in Blender.
The body was then modeled using cubes and cylinders, keeping in mind the topology flow and proportions of the character. The clothing and shoes were then modeled using basic shapes and modifiers.
Finally, the hair was modeled using curves and parented to the head.
Once the modeling part was done, the character was rigged using Rigify in Blender. For the bag and the hair, additional dynamic bone chains were created, and attached to the nearest bone of the main body, making them move dynamically, as and when the main body moves.
Finally the scene was set up and geometry nodes and shaders were used for the base on which the character walks, and the character was animated to walk on the animating ground.



